Strength Level
Intelligence
Strength
Speed
Durability
Power
Combat
Special Powers
Physical Powers
Armor
Gadgets
Equipment
Physical Abilities
Mental Abilities
Blast power, Electricity control, Electronic Disruption, Electronic interaction, Energy absorption, Energy Based Constructs, Energy Manipulation, Energy Shield, Heat Generation, Magnetism, Radar Sense
Super human agility, Super human speed, Super human stamina, Super human strength
Flight, Healing, Marksmanship, Unarmed Combat
Leadership, Technopathy, Telekinesis, Teleport, Tracking
Chameleon, Chemical Secretion, Density Control, Elasticity, Energy Manipulation, Fire Control, Heat Generation, Ice Control, Invulnerability, Matter Absoprtion, Phasing / Ghost, Radiation, Shape Shifter, Size Manipulation, Water Control, Wind Bursts