Strength Level
Intelligence
Strength
Speed
Durability
Power
Combat
Special Powers
Physical Powers
Armor
Gadgets
Equipment
Physical Abilities
Mental Abilities
Blast power, Energy absorption, Immortal, Magnetism, Radar Sense, Stealth
Super human stamina, Super human strength, Super sane
Force Field, Invulnerability to physical attacks, Longevity, Magnetism, Marksmanship, Swordsmanship, Weapon Master
Leadership, Radar sense, Telekinesis, Teleport
Animal control, Astral Projection, Blast power, Fire Control, Heat Generation, Ice Control, Magic, Water Control
Super human agility, Super human hearing, Super human stamina, Super human strength, Super Sight, Super smell
Unarmed Combat, Healing, Sub-Mariner, Tracking
Invulnerability, Telekinesis, Telepathy, Teleport