Strength Level
Intelligence
Strength
Speed
Durability
Power
Combat
Special Powers
Physical Powers
Armor
Gadgets
Equipment
Physical Abilities
Mental Abilities
Animal control, Berserker, Emotion Control, Feral, Genetic Manipulation, Invulnerability, Pheromone Control, Shape Shifter, Wall clinger
Super human agility, Super smell
Unarmed Combat, Healing, Sub-Mariner, Escape artist
Telepathy, Genius level intellect, Tracking
Blast power, Energy absorption, Immortal, Magnetism, Radar Sense, Stealth
Super human stamina, Super human strength, Super sane
Force Field, Invulnerability to physical attacks, Longevity, Magnetism, Marksmanship, Swordsmanship, Weapon Master
Leadership, Radar sense, Telekinesis, Teleport