Strength Level
Intelligence
Strength
Speed
Durability
Power
Combat
Special Powers
Physical Powers
Armor
Gadgets
Equipment
Physical Abilities
Mental Abilities
Animal control, Astral Projection, Blast power, Blood Control, Magic, Magnetism, Phasing, Precognition, Telekinesis, Telepathy
Super human agility, Super sane
Flight, Magnetism, Shape shifter
Cosmic Awareness, Telekinesis, Weather Control, Will-Power Based Constructs
Blast power, Energy absorption, Immortal, Magnetism, Radar Sense, Stealth
Super human stamina, Super human strength, Super sane
Force Field, Invulnerability to physical attacks, Longevity, Magnetism, Marksmanship, Swordsmanship, Weapon Master
Leadership, Radar sense, Telekinesis, Teleport