Strength Level
Intelligence
Strength
Speed
Durability
Power
Combat
Special Powers
Physical Powers
Armor
Gadgets
Equipment
Physical Abilities
Mental Abilities
pair of six-shooters, shotgun, Whip
Unarmed Combat, Weapon Master, Marksmanship
Blast power, Electronic Disruption, Energy absorption, Energy Manipulation, Force Field, Magnetism
Super human agility, Super human sight
Bio-hazard containment suit
Flight, Magnetism, Unarmed Combat